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Modularity

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Devlog

  • Render Fix (0.0.1)
    August 14, 2021 by Cerulity
    Fixed a setting that allowed the game to start up. For people who use Unity and might have that problem, it was Project Settings > Player > Publishing Settings > Compression Format > Disabled... Continue reading
  • Update 0.0.2
    August 14, 2021 by Cerulity
    Particle effect when breaking blocks Cover art You can now specify turret minimum and maximum reload times Fixed multiple collisions with one module (e.g. when attaching to a wall at moderate-high spe... Continue reading
  • Initial Prototype (0.0.1)
    August 12, 2021 by Cerulity
    Initial WebGL build Current features: WASD to move, QE to tilt. Connect to turret or wall modules to attach them to your ship. Right-click to remove modules. 2 buttons will spawn turret and wall modul... Continue reading
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